This topic is part of the HSC Mathematics Extension 1 syllabus under the topic Vectors: Projectile Motion. Now we should understand the concepts of projectile motion, we can explore representing it using vectors. To do this we will model the motion of a projectile as a particle moving with constant acceleration due to gravity and derive the equations of motion of a projectile:
- Represent using vectors
- Recognise that the horizontal and vertical components of the motion of a projectile can be represented by horizontal and vertical vectors
- Derive the horizontal and vertical equations
- Understand and explain the limitations of this model
Relationship Between v, x, y and the Projection Angle
This video explains the relationships between v, x, y and the projection angle.
Defining Acceleration, Velocity and Displacement
Finding the Max Height and Vertical Velocity, Along with Displacement Equations
Finding Flight Time, Horizontal Range, Impact Speed and Angle
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